Mount and Blade 2 announces stunning update to how battle terrain is picked

Mount And Blade 2: Bannerlord builders TaleWorlds have quietly introduced a shocking exchange to how the medieval fight recreation generates the terrain in your real-time 3rd particular person skirmishes. Slightly than selecting from a premade map in line with the terrain kind you might be in—comparable to forests or plains—the sport will as a substitute use battlefields in line with the whole terrain of the strategic map area round you. That terrain won’t most effective replicate the terrain close to the place you’re, however the brand new Struggle Terrain gadget “additionally takes under consideration the site and path of the events throughout the area and makes use of this to decide the place each and every aspect will spawn within the fight.” 

The replace does no longer but have a free up date, however maximum previous options have come inside a month in their construction diary debut.

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