Witness the body horror that allows Rust players to look down and see their legs

It is amusing to get a take a look at how the sausage is made in video games, and Rust developer Garry Newman opened the doorways to his butcher store in a weblog publish lately. The publish finds that Newman has sought after for years to let gamers glance down in first-person and notice their very own legs whilst enjoying Rust, somewhat than touring in the course of the international as a disembodied digicam in the similar means as maximum first-person video games.

“Now we have a skeleton with the participant fashion on it (which is what casts the localplayer shadow),” the publish reads. “We wish to display it, however we additionally wish to manipulate the bones in some way that they do not struggle with the participant’s view. But when we do this the shadow could be all fucked.”

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