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Video: Lessons learned in making This War of Mine and Frostpunk

On this 2019 GDC consultation, 11 bit studios’ Przemyslaw Marszal and Michal Drozdowski give an explanation for their special approach of the design and building processes in the back of Frostpunk and This Warfare of Mine.

In addition they dig deep into the precise recreation design classes discovered all the way through paintings on each video games, and the way they lead their group and construct a selected paintings tradition geared toward making sure their imaginative and prescient comes true.

It was once an intriguing communicate, particularly in case you are in any respect involved in how a group like 11 bit makes video games that handle grim, unsettling topics with out changing into torturous to play.

In the event you did not catch it at GDC previous this 12 months, no worries: you’ll be able to now watch this insightful communicate free of charge by the use of the legit GDC YouTube channel.

Along with this presentation, the GDC Vault and its accompanying YouTube channel provides a large number of different loose movies, audio recordings, and slides from most of the contemporary Recreation Builders Convention occasions, and the carrier provides much more members-only content material for GDC Vault subscribers.

Those that bought All Get admission to passes to contemporary occasions like GDC or VRDC have already got complete get entry to to GDC Vault, and events can observe for the person subscription by the use of a GDC Vault subscription web page. Team subscriptions also are to be had: game-related faculties and building studios who join GDC Vault Studio Subscriptions can obtain get entry to for his or her whole workplace or corporate by means of contacting personnel by the use of the GDC Vault workforce subscription web page. In spite of everything, present subscribers with get entry to problems can touch GDC Vault technical fortify.

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