A studio made from former Witcher, Cyberpunk, and Demise Mild builders has introduced a brand new mission for PS5, Xbox Sequence X, and PC, and it sounds fascinating.
The Invincible is a first-person sci-fi FPS “mystery” from Polish studio Starward Industries that takes position in a retro-future panorama. You play as an area scientist on a antagonistic planet, and your process is to seek out the workforce of your send when they move lacking. The sport is encouraged by means of the 1964 sci-fi novel by means of Polish creator Stanisław Lem.
“You’re a scientist onboard an interstellar medical expedition, abruptly thrown right into a life-or-death rescue challenge. Touchdown on a planet Regis III you must in finding the lacking workforce individuals the use of some complicated house apparatus, while depending in your brains and instincts to live to tell the tale in the world which temporarily happens to be unwelcoming,” reads a line from the sport’s reputable description. “Quickly you’ll be able to uncover that Regis III holds terrifying secrets and techniques which might be exposed whilst you’re piecing in combination the destiny of your workforce. And as you delve deeper into the thriller, you realise that in all probability you don’t seem to be by myself, and that some puts like this planet are higher left untouched. However it is too overdue to show again.”
The Invincible guarantees “immersive gameplay” and a non-linear tale that you’ll impact with private possible choices and relationships. The sport is constructed the use of the Unreal Engine.
The Invincible is scheduled for unlock on PS5, Xbox Sequence X, and PC in 2021. No gameplay pictures has been launched but, however you’ll see some screenshots above and pay attention to probably the most sport’s tune within the video right here.
Starward Industries is staffed by means of numerous builders who labored on different video games made in Poland akin to The Witcher, Cyberpunk 2077, and Demise Mild. CD Projekt Crimson’s Cyberpunk 2077 is launching in November.
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